Wednesday, November 29, 2006

Descent Inventory Sheet

I played Descent: Journeys Into the Dark for the first time last weekend, and as usual for the group (and espcecially for FFG games), they were butchering every semblance of how the game is supposed to work...

Of paticular note, were the other players tendancy to play "No limit dungeon holdem" with their stuff... ignoring any semblance of inventory rules...

So I felt that an inventory sheet would be useful (similar to the character sheets that come with Dork Tower: the board game). There's a spot for every item you can hold (with the exception that the backpack is sized for cards, however potions can occupy the slots if need be)

You can find the PDF here.

In the pot

  • Doom: The boardgame
    • Record Sheets (marine/invader)
      • needs playtesting
      • graphic upgrades
  • Looney Labs
    • Volcano Bag [must build prototype]
    • PocketMod Rabbit Bages
      • needs updates
      • more rules for more games
      • I need to upload my source files
    • Sketchup Icehouse Pieces
      • Put component anchors on
      • draw pips
      • upload to 3dwarehouse
  • Descent
    • Inventory Sheet
    • Hero Flowchart
    • Overlord Flowchart
    •  
For all projects: Find a way to get pictures!

Tuesday, November 28, 2006

Pattern: Volcano Bag

Here's an idea... for a while now I've been thinking about the cool bag the looneys had a picture of in one of their wimping out with pyramids posts... and recently the idea hit me... what if you had a volcano board in the bag?

So umm... Yeah, I'm going to go and test this crazy idea soon (alas I cannot find the cool checkerboard fabric anymore so I'll have to stamp my own pattern with fabric paint... should turn out ok. (click on the image for a better view of the plans)

-Evan

Update:

Created PDF of CAD generated Pattern. Should be better for attempting than the Tom&Jerry sketch.

Description of the Doom character sheets

The sheets are to record the progress of your marine between sessions (though I suppose you could play on them if you just placed your health/armor/ammo tokens and ignored the writing.

While we had too many players to play doom, I did manage to get use out of one of the marine sheets over the weekend. I played a short game of Descent, scratched out Marine, and replaced it with hero, and a great deal of the information is either the same, or has corresponding information that isn't used, for instance...
  • I wrote all the equipment/armor I had in the "Weapons" section off to the right of the dice.
  • Health replaced Health, Fatigue replaced armor.
  • Kill points were replaced with gold
  • And the skills replaced the marine cards

All in all it turned out to be quite useful, and now I have a place to start in making a Descent sheet.

Sunday, November 26, 2006

Monday, November 20, 2006

Fluxx Blankx

Keeper: The Rabbit

*Counts as either 2 keepers or 2 cards in hand.

Tuesday, November 07, 2006

Rabbit booklet news

JEEP asked:
Why did the Little Experiment book need to go?

It was written far more sarcastically and disiphemistically than was appropriate as a reflection of the company [Looney Labs]...

A new booklet of the "Little" scale is in the works, but it will be less focused as a reference piece than a summary of the kinds of games (card, icehouse, coaster, etc) and a biography of the company... I think it would be too confusing to cover 9 games on 6 pages.

However both badges could be combined with micro-catalogues in the "pocket" area of the booklet (between the cover and page 2)... which could help reduce some of that load.

I'll probably eventually release my source files for the descriptions of the games, as well as instructions on how to use OOo Draw to compile your own booklets and run them though the pdf2pocketmod converter... This will let people make their own custom "mini" booklets based on the games they're actually planning on running.


Definitions:
A Mini Experiment is designed to be a personal challenge for a lone Rabbit. See how many games you can get others to play, within the time-frame of an event (ranging from a short social gathering to a multi-day convention). Ideal if your audience is made up of non-gamers.
A Little Experiment is designed to be an organized, scheduled, advertised, public even run by at least three Rabbits, who together know all nine core Looney Labs Games.

Hell! I don't even know what the "nine core games" are anymore! There could be twelve for all I know now...

Ultimately, I would like to find some way to convert the descriptions/reference pages to .swf files so people can re-mix the booklets as they see fit using the downloadable pocketmod software... But that remains out of my reach until at a minimum I can use some software that will create .swf files (learning shouldn't be difficult)

Monday, November 06, 2006

Slight update to Mini-experiment book

Slight update to the Mini-Experiment booklet: Fixed some issues with margins and spanned some art across the martian chess pages to try and convey that both pages are for the same game.

To do: Find out how big the stickers are, Clean up the Martian Chess pages a bit more, put down information on becoming a rabbit, write pages for different games.

Alas I cannot make .swf files out of the work, so the ideal situation of being able to swap games into/outof the book on the fly (in the flash based pocketmod program) is beyond me right now.

Mini-Experiment Booklet v0.02 Mini-experiment cover/badge, 5 games (Fluxx, Chrononauts, Treehouse, Nano Fictionary, Martian Chess), and Rabbit description page.

Mini-Experiment Booklet v0.01
Same as above, one revision back.

List of games with descriptions laid out (though not necicarially well):
  • Fluxx (1 & 2pg)
  • Treehouse (1 & 2 pg)
  • Cosmic Coasters (2pg)
  • Chrononauts (1pg)
  • Nano Fictionary (1pg)
  • Martian Chess (2pg)

Things (pages) that I would like to implement, including various games that I don't own or haven't played yet::
Next on my plate will probably be a 1 page reference or 2 page ref/description for homeworlds.

-Evan
Remember to test your links before you publish boys and girls...

Sunday, November 05, 2006

Pocketmod Demo books

I made some drafts for Demo booklets, featuring rules and descriptions of Looney Labs games...

Mini-Experiment (with 5 games)

* The "Little Experiment" booklet was a test of concept and really wasn't up to standards. Besides, people were getting confused about what each one was for.

Folding instructions can be found at www.pocketmod.com

Saturday, November 04, 2006

On Second Thought...

It may just be the name of my new playtest/gaming group... if I ever find people around here.

OoPS (Order of Pointed Sticks) will always hold a special place for me, but they've scattered beyond my ability to collect and host them all without tearing my skull out...

-Evan

About the gang

This is to be a collaborative blog for developing game ideas, and generally ranting about whatever you may be working on, whether directly game related or tangential.

Comment if you want an invite.

Why the name? Because when working on one of my projects, I was stamping fabric paint on things and ended up putting a red Saturn on some black fabric. And I thought it looked neat. So I'll probably put it on a bunch of arm bands...

And it's obscure enough for people to ask "what the hell is that about?"

For more information about me and what this is all supposed to be, check out my normal gaming rant blog: sharperkelp.blogspot.com

-TheLoneGoldfish